Madden NFL 2004

Game Info

Publisher: EA Sports

Developer: Electronic Arts - Tiburon

Platform: PS2

Genre(s): Sports, Football

Players: 8

ESRB Rating: E (Everyone)

Release Date: August 11, 2003


As has become my usual with franchise games, I will not write a complete dissection of Madden NFL 2004.  It is similar to Madden NFL 2003 in too many ways.  The intro begins the same as in 2003 and leads directly into the main menu, where players will immediately choose a team.  After the game saves and the main menu comes up, we begin to see what's new in 2004.  There are new features in the Online Play and in the Franchise menu.  The Franchise mode now has an Owner's Mode.  Training Camp is also new.  Training Camp is similar to Mini-Camp except now the player can level up the stats of certain players doing player-specific drills.  The Features menu also features a new Create-A-Team mode and Historic Teams. 


In actual play, we find greatly improved graphics including close-up views of coaches on the field as well as load screen pictures of actual players.  For enthusiasts, this game now offers even more control over the coaching and franchise experience with the Owners Mode, Create-A-Player and Training Camp.  Player animations are improved, giving a better feel for actual control in gameplay.  Flashing colors over the receiver icons let the QB know who's open at a glance. 


Sound has lost some of it's luster in this version, however.  A challenge on a play found my referee so quieted that he was difficult to hear.  Overall, however, Madden NFL 2004 delivers a sound football experience for those who like these games.


Ideas:

I don't know if I've mentioned this in another dissertation, but EA's assets are easy to spot in a multitude of EA Sports games.  Although the games in the Burnout franchise are developed by Criterion Games, Madden's kicking gauge duplicates the engine rev gauge in one of the Burnout games exactly.  Burnout and SSX feature identical arrow markers to guide player movement.  This creates player familiarity and an intuitive user interface while ostensibly saving the company time and money.