#17 Street Fighter IV

June 20, 2010

Street Fighter IV

Game Info

Publisher: Capcom

Developer: Capcom

Platform:  PS3

Genre(s): Fighting

Players: 2

ESRB Rating: T (Teen)

Release Date: February 17, 2009


Intro:

Street Fighter IV opens with an FMV of fighting sequences.  Some are smokey, some appear to be a watercolor paintings.  Nature in full motion surrounds one fighter, conveying flow.  Colors drift, swirl and blend into one another.  This unusual and innovative beginning draws the player in easily, creating an atmosphere of exciting play against the pop-style original theme song. 


Getting Going:

The menu offers several modes of play to choose from including:

  • Arcade
  • Versus
  • Network Battle
  • Challenge
  • Training
There is also a gallery of movies and screenshots, which are unlocked during play, and player data.  The player chooses a difficulty and may then choose from one of 16 fighters.  Each fighter has his or her own stats and skills.  Play begins and ends with a series of fights.  The player determines the win state by choosing how many fights.  For instance, a winner may be determined in the best of three fights. 

Fun:
As a fighting game, Street Fighter IV is fun for those who enjoy the genre.

Visuals:
The in-game art is in a comic book-style.  Each fight takes place in a seemingly random location and each fighter has his own set of skills and moves.  The animations for the moves and special moves are incredible.  Life bars at the top of the screen easily show progress and the amount of damage done, while gauges at the bottom give player a quick heads up for special moves and ultra combos.  As comic art, the fighters aren't wholly three dimensional, but neither are they flat and uninteresting.  The animations are smooth.  Small details in the backgrounds add visual interest and are in keeping with the overall theme of the game.

Sound:
The opening credits feature an original theme song which does a great job of setting the mood and creating an original experience.  Fight sounds during the game are a bit canned and the character barks are repetitive. Character barks do provide a fantastic insight into each fighter's personality, however, creating richer gameplay.  A fight announcer initiates each fight in similar fashion to any boxing match or WWF wrestling match. 

Intelligence:
Each player character has character-specific moves.  Gauges at the bottom of the screen determine when a player may unleash the special moves and ultra combos available to his fighter character.  There is very little benefit to button spamming here.  Opponents are tough; fights are well-matched.  There is a bit of a learning curve and a great deal of challenge, keeping the action moving throughout play. 

Immersion:
Street Fighter IV is challenging enough to keep the player practicing for a while or frustrated and losing.  If it's the latter, players will undoubtedly fail to find the game immersive.  If, however, you enjoy the challenge and step up, Street Fighter IV offers plenty of activity to keep you busy for quite a while. 

Cameras:
Street Fighter IV provides a straight third-person spectator view of the action.  There is no need, and no ability, to move the camera about during play.

Controls:
All of the controls are set easily at the player's fingertips.  Light attacks are on the right thumb pad.  Medium attacks are located in the L1 and L2 Buttons, while Heavy attacks are found at R1 and R2. The left joystick rounds out the controls.  Specific joystick movements are required, in combinations with buttons, to create a special move or ultimate attack.  These controls are optional; players may re-configure them in the options menu. The controls are easy to learn, but hard to master.  The pause menu also offers a quick review of character-specific moves, keeping the player in-game during even the most difficult fights.

Ideas:
Having the control menus and fight menus at your fingertips at all times keeps the player in the action, providing a more seamless play experience.  The controls are a breeze to use and get used to.  Street Fighter IV is challenging without being frustrating simply for the sake of frustration.  Neither is it overly simplistic.  Players are not simply going to pick up this game and spam a heavy attack button hoping for an easy win.

Memory:
A great fighting game with complex characters and a good balance of challenge vs. ease of use.

 

#78 BlazBlue: Calamity Trigger

June 17, 2010

BlazBlue: Calamity Trigger



Game Info

Publisher: Aksys Games

Developer: Arc System Works

Platform: PS3

Genre(s): Fighting

Players: 2

ESRB Rating: T (Teen)

Release Date: June 30, 2009


Intro:
The opening CG is very reminiscent of any anime, complete with Japanese music and anime-style screenshots.  The opening credits are fully voice-acted and have subtitles, but the scenes are all still shots more reminiscent of a full-color manga.  Until the opening credits, the artwork in the opening CG made me...
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#24 Metal Gear Solid 3: Subsistence

June 13, 2010

Metal Gear Solid 3: Subsistence



Game Info

Publisher: Konami

Developer: Kojima Productions

Platform: PS2

Genre(s): Third-Person Action

Players: 8

ESRB Rating: M (Mature)

Release Date: March 14, 2006


I'm not going to dissect this game thoroughly simply because the main game is actually an extended "director's cut" of SnakeEater.  The 2 disc set here also includes copies of Metal Gear Solid and Metal Gear Solid 2: Solid Snake.  In addition, Kojima Productions has added features such as the Hidden...
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#18 Metal Gear Solid 4: Guns of the Patriots

June 9, 2010

Metal Gear Solid 4: Guns of the Patriots



Game Info

Publisher: Konami

Developer: Kojima Productions

Platform: PS3

Genre(s): Third-Person Action

Players: 16

ESRB Rating: M (Mature)

Release Date: June 12, 2008



Intro: 
Before the game even starts, there is an odd commercial for a workout video and one for a weapons company.  Metal Gear Solid 4 then launches with Snake ruminating on the fortunes of war.  We find him in the back of a truck, traveling with other soldiers, and moving through a battle-...
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#4: Resident Evil 4

May 31, 2010

Resident Evil 4


Game Info

Publisher: Capcom Entertainment

Developer: Capcom Production Studio 4

Platform: PS2

Genre(s): Third-Person Action, Adventure, Survival Horror

Players: 1

ESRB Rating: M (Mature)

Release Date: October 25, 2005


Intro:
Resident Evil 4 begins with a brief history lesson of Raccoon City and an update of what the government has done about the Umbrella Corporation that released the virus on an unsuspecting world.  Players are introduced, or re-introduced, to Leon who has becom...
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Burnout Paradise

May 31, 2010

Burnout Paradise



Game Info

Publisher: Electronic Arts

Developer: Criterion Games

Platform: PS3

Genre(s): Racing, Driving

Players: 8

ESRB Rating: E10+ (Everyone 10 and Older)

Release Date: January 21, 2008


Intro:
Burnout Paradise begins with an inviting look into Paradise City.  Some of the coolest cars are seen racing down the street, taking down other exciting cars, crashing into cars, flying through the air, and cartwheeling through traffic while Paradise City by Guns N Roses plays in the ba...
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#1 Grand Theft Auto IV

May 16, 2010

Grand Theft Auto IV

Game Info

Publisher: Rockstar Games

Developer: Rockstar North

Genre(s): Action, Adventure, Racing

Platform: PS3

Players: 16

ESRB Rating: M (Mature)

Release Date: April 29, 2008


Intro:

There is an opening CG in which we are introduced to Niko, a Russian coming to Liberty City, on a barge, to live the American dream as his cousin has described it to him in letters.  America will not be all that his cousin has made it out to be, however, and Roman, the cousin, has a bit of a ...


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#43 Metal Gear Solid 3: Snake Eater

May 16, 2010

Metal Gear Solid 3: Snake Eater

Game Info

Publisher: Konami

Developer: Konami Computer Entertainment Japan

Platform: PS2

Genre(s): Action

Players: 1

ESRB Rating: M (Mature)

Release Date: November 17, 2004


Intro:

As in all of the Metal Gear Solid games, Metal Gear Solid 3: Snake Eater begins with an extended cinemagraphic.  Just prior to loading the game, the player is asked if they are new to the franchise, liked Metal Gear Solid or Metal Gear Solid 2.  The decision makes a small difference in ...


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#9 Grand Theft Auto: San Andreas

May 15, 2010

Grand Theft Auto: San Andreas

Game Info

Publisher: Rockstar Games

Developer: Rockstar North

Platform: PS2

Genre(s): Action, Racing

Players: 2

ESRB Rating: AO (Adults Only)

Release Date: October 26, 2004


Intro:

The intro to Grand Theft Auto: San Andreas is rather nondescript.  Random snapshots of gangster-type personalities flash across the screen as music plays and the credits roll.  The player becomes aware that San Andreas will be about gangs, but while the mostly Hispanic shots give away the...
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#92 Flower

May 12, 2010

Flower



Game Info

Publisher: Sony Computer Entertainment

Developer: thatgamecompany

Platform:  PS3 Download

Genre(s): Action

Players: 1

ESRB Rating: E (Everyone)

Release Date: February 12, 2009


Intro: 

The scene closes in on a single flower bud in a pot on a windowsill.  The world outside is bleak, making this flower the brightest, happiest part of the scene.  Using the capabilities of the SIXAXIS controller, the player hovers over the bud and pushes any button to enter the world of Flower


Ge...


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The DP Challenge


The DP Challenge is a research project in which you play and analyze the top 100 games ever to hit your console(s). At the end of this project, I hope to be a better writer with a host of ideas for my own projects. I anticipate that I will learn more from the games that are in genres that I don't usually play or simply from games I wouldn't usually pick up than from the games I love. I'm looking forward to that education! Information on the DP Challenge can be found at: http://www.dpfiles.com/dpfileswiki/index.php?title=THE_DP_CHALLENGE **Note: As it takes a long time to evaluate 100+ games and new games are constantly being rolled out, my top 100 list continually changes. There will undoubtedly be discrepancies in the numeric rating of my list. As I catch them, I'll try to update them, but, I want to play all of the great games, so I know I'll be changing the list often.
 
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